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Devlog
CCSS - Design Practice 3
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Devlog
Alpha Devlog - Sophia Grasman
February 06, 2026
by
Grasman.S
#Alpha, #Playtest, #Preparation
Devlog - Alpha Preparation for the first formal playtest build - Playtest Protocol As preparation for our incoming formal playtest, I created a playtest protocol document, a playtest script, a consent...
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Dev Log: Preparation (Casiana A.)
January 21, 2026
by
casiana-atki
Overview Over the past near three weeks, the team has focused on updating our documentation, solidifying the stimulant system in our game and beginning to work on establishing conventions and concepti...
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Dev Log 1: Preparation Stefan
January 20, 2026
by
Auburn1
Regrouping with the team During the first week our group reassessed our goals and confirmed what tasks needed to get done before starting development in engine. Despite our team understanding the kind...
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Preparation Devlog - Sophia Grasman
January 19, 2026
by
Grasman.S
Pre-prep: Weekly Jira sprints Before diving into our preparation, the team wanted to ensure we could track our weekly progress. With help from Professor Gregory and my teammates, I set up sprints on J...
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Dev Log - Prep
January 18, 2026
by
ipca
#devlog
House Keeping I took the time to review some of my code and refresh my memory on what I wrote. This was the perfect time to start moving some things around and catch things that don’t quite make sen...
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Prototyping Devlog - Casiana A
November 15, 2025
by
casiana-atki
#Devlog
Our game is on Stimulants & Productivity, focusing on the player’s perspective and how they interpret the use of stimulants in a high-stress environment such as a new workplace. Our goal is to leave...
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Grasman - Prototyping Devlog
November 14, 2025
by
Grasman.S
##Prototype
11/14/2025 Devlog #2 - Prototype Devlog The Investigation During this prototyping sprint, our team wanted to explore possible core gameplay mechanics to implement into our transformational game. As ou...
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Stefan Prototyping log - Gameplay
November 14, 2025
by
Auburn1
#Prototype
Our group knew that we wanted to make a game about the dangers of misusing Stimulants, however when it came to how we would approach that in the mechanics of the game we discussed many different ideas...
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Prototyping Log - Core Gameplay
November 11, 2025
by
ipca
#game design, #prototyping
Our team has shown strong concerns about the core gameplay design. We have decided to split up and create individual prototypes to show our interpretation of the design. While we all were looking on h...
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